On the go, mail and back on track

What’s up everyone, some quick updates right here:

I just installed WP on my Android Phone (Honestly, I didn’t know there was a WordPress app), which means that I will be able to answer comments and post stuff on the go.

Today I checked the project’s email account. My apologies to everyone who wrote an appliance to work on the project and didn’t get a response back then. I was constantly looking for a team, and I had it in front of my face all the time. Also I have synced that account with my phone. Faster info incoming.

And nothing else at the moment, things are really quiet. I’ll try to manage some more stuff this christmas. See you guys, and thanks for your support!

About me, Twisted Labs and this game.

I feel sad. I’ve been thinking about it for weeks, and I don’t feel very motivated at the moment. I thought of discontinuating the project, upload the files and such and let the fanbase finish this, but I don’t really want to do it. To make it clear, I haven’t worked on the game for like 2 months or so, but people still visited this blog, commented and kept the “community” alive. Also, I haven’t talked to Proctra since… I don’t really remember.

Twisted Labs was founded some time ago with a purpose: To finish this game and bring you other good titles. We were planning on releasing another (yet another) Slender game, but with different mechanics. It was going to be awesome, and we were quite enthusiast with this release. But I’m not able to keep the rhythm I used to use before. I used to work for like 5 hours a day, in the afternoon and in the evening. I kept myself paced and I tried not to feel rushed, but I got tired quickly. Also, this has always been a 2-man crew. I tried to hire someone via GFace, Reddit and ModDB, but it didn”t work. We are alone.

The concept itself for the SCP game didn’t really stand on its own, so… I didn’t know which direction to choose.
This is also a post to apologize to you, Proctra. I haven’t done ANYTHING at all, but you kept working on the audio for a game that wasn’t even created yet. You had faith in this project. I failed hard, so feel free to stay on or to leave Twisted Labs, since things are quite dark right now.

Now, why have I thought all of this?

I’m quite busy at the moment with personal life, studies and more things. My grades aren’t as good as they should be, so I am studying 24/7. I’m doing a bachelor (Bachelor? The grade you do after high school), so I need high grades in order to enter college. I used to work during summer, but now I’m too busy to keep this thing alive.

 

I apologize al of you for the lack of everything. The lack of updates, game progression and other stuff. I’m sorry.

It’s update time!

Some quick updates guys!

I’ve been experimenting with the procedural script, and I’m fixing some bugs right now, like room overlapping and script misplacing. Yes, it’s going to be hard. And I don’t know when I’ll update this again. My apologies!

Also, I had to destroy / rebuild the ENTIRE game in order to use this script, since the rooms weren’t actually modeled, I just built them with 4 walls and a ceiling in the main scene, so that pretty much explains some overlapping problems and misplacing walls bugs.But now, it’s going to be different!

The team is growing fast, in the past week I contacted two more guys: BravestK and WillShade. They will be doing vocal acting and texture work, respectively. WillShade sent me two amazing textures for the game. And he is going to send me more!

 

 

BravestK sent me breathing samples, he’s currently working on a “Jumpscare” breath, and he will be a voice actor!

Proctra gave me some very nice ideas about the videogame. We are definitely going to reference other SCP’s, and we are actually talking about the project, deciding how it will work.  He is also the main guy behind the Moddb pages, and other cool stuff. (His sounds are rad) You’ll see!

I started working on an Indiegogo campaign too (It’s giving me hundreds of problems right now), on a short video – documentary of some sort to explain the project, and I created a logo for the company:

Image

You can see the company and the game’s details @ Moddb.com!

Twisted Labs

SCP: The Fear

Some more pics coming soon guys, but that’s everything that has happened so far!

See you in the next updates!

Sound of Fear and team creation.

A single man crew won’t get far with a big project like this.

You know what? DrProctra. That’s it. He knows what he’s doing. He just sent me an awesome draft preview of an ambient sound, only made in 10 minutes. That’s crazy. That’s the reason why now there is a “team” behind this game, instead of just me. I realized that the expectations on another SCP game are tremendously high, and creating something as good as (Or better, but that will be too hard) CB is nearly impossible to achieve with an only man crew.

Sooooo I teamed up with DrProctra. He will be creating the ambient sounds!

Here you have the latest preview he created:

http://snd.sc/P4W12b

And I’d also like to thank Pro1nfinity for the procedural script he sent to me. This little beast will make the game random, like CB. Random room creation and object spawn. Awesome script mate!

I’m looking for a modeler and a script coder. My models look like toys, and I’m going to need big help with the scripts!

Oh and brofist everyone. Sorry for the lack of updates, I have been really busy with other stuff!